crisp projects

  • G-Motiv

    Designing Motivation - Changing Human Behaviour Using Game-Elements (G-MOTIV) was about researching and applying new approaches to behavioural change based on motivation by using game elements. We will conduct research on the motivational effect of game elements in changing behaviour. Our multidisciplinary team of scientists and designers has worked on developing intelligent PSS prototypes in the fields of health care and human resources, resulting in structural behavioural change.
  • Grey but Mobile

    Enhanced Care Service through Improved Mobility for Elderly People (Grey But Mobile) was about improving care-related mobility services for the elderly supporting independent living and social connectivity. Importantly, the quantitative and qualitative effects of these proposed services have to contribute to the improved health of the elderly as well as to the economic efficiency of care.
  • Selemca

    The Services of Electro-mechanical Care Agencies (SELEMCA) lab was a research facility in Amsterdam dedicated to exploring novel assistive technologies for groups such as elderly persons and people suffering from (mental) health disorders. More specifically, our mandate included the development of systems built around human interactions with robots, computer-based agents, and virtual worlds. We refer to these systems as Caredroids, devices or software that will provide a variety of medical services.


  • What Remains?: A persuasive story telling game. Camaduro, A. & Visch, V.T What Remains? is a prototype that facilitates the intake of Alzheimer patient in care homes. The prototype generates storytelling and is based on co-creation principles involving the patient, the family Download
  • What Remains? Cadamuro, A. What remains? is a design research project that is part of a larger investigation into how game elements can be used as motivational triggers to stimulate Alzheimer patients physically and socially. What remains? uses co-design tools and turns these during the engagement with participants in the project into a service that remains and persists after the designers leave. Download
  • User acceptance in a changing context: why some product-service systems do not suffer acceptance. Schotman, H. and Ludden, G.D.S. Various measures are put forward to improve acceptance, but not all measures focus on changing user habits. This paper argues that PSSs can be more powerful in gaining user acceptance when they are designed to address lost habits, owing to unwillingly changed behaviour. Download
  • Demand Responsive Transport as a Social Innovation: The Case of Skewiel Mobiel Schotman, H. and Ludden, G.D.S. This paper discusses how a demand responsive transport system, set-up as a social innovation, improves social connectedness, instead of delivering mobility alone.  Download
  • Ambulatory mobility and physical activity monitoring of elderly; a pilot study S.T. Boerema, M.M.R. Vollenbroek-Hutten, H.J. Hermen a method to objectively monitor mobility and physical activity of elderly using ambulatory wireless technology during daily living, and studied the monitored physical activity compared to a sedentary population of healthy office workers Download
  • Let's move together! Towards a social, mobile city Geel, L. van, Dols, S., Lu, Y.  This concept aims to make public transportation more accessible for elderly. IRIS calls for volunteering actions of a community of people to help elderly to travel by bus, without having to defer from their own trip.   Download
  • Experience sampling and physical activity measurements to improve workday satisfaction. In Proceedings of the 4th International Conference on Ambulatory Monitoring of Physical Activity and Movement Boerema, S. T., Evers, M., Vollenbroek-Hutten, M. H. M., & Hermens, H. J This paper developed an experience sampling method smartphone app and integrated this with a monitoring app of physical activity patterns using the Promove3D activity sensor Download
  • Monitoring and Improving Mobility of the Elderly. Text is still confidential--

    Describes thesis of Simone Boerema

    Presented at the 8th International Conference on Pervasive Computing Technologies for Healthcare, Oldenburg, Germany.
  • Value-based design for the elderly: An application in the field of mobility devices. Boerema, S. T., Van Velsen, L., Vollenbroek-Hutten, M. H. M., & Hermens, H. J. This paper is still under review, the content is therefore to remain confidential.
  • To go where no old person has gone before: value-based design of mobility innovations for aging well. S.T. Boerema, L van Velsen, M.H.M Vollenbroek-Hutten, H.J. Hermens To study personal values of solitary living, community
    dwelling older adults, and how mobility barriers and
    facilitators affect their ability to life to their values.
  • Rapport Inventarisatie Potentiële Gebruikers Belbus Results of a market potential studie for Belbus Download
  • Graphical representation of quantitative data Skewiel Mobiel 1 type of transport

    obtained from November 2012 until December 2013
  • Graphical representation of quantitative data Skewiel Mobiel 2 Destinations

    obtained from November 2012 until December 2013